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Fun Zone
Fifteen games built from the topics students are learning, plus an avatar, a pet and a daily streak. Children come back because they want to — and every game is real practice.

Games
Each game suits a different skill — recall, vocabulary, sequencing, reasoning or explaining.
A place of their own
Designed by them on their first visit, and dressed up with items they earn.
It grows when they practise regularly — not when they rush.
Counted only on days they really learn. Earned streak shields cover a missed day.
Earned by effort and progress. Nothing can be bought with real money.
Growing, not graded

Together
Teachers run a live game with the whole class, with points for effort as well as speed.
The class works together against a weekly challenge. Everyone contributes; nobody is ranked.
A few classmates play the same game together with shared progress.
FAQ
The games use the same topics and questions as class work, so a round of Memory Match on fractions is real fractions practice.
No. The Fun Zone earns rewards, not grades. A child can enjoy a streak even while a topic is still hard for them.
Only in live class challenges, which a teacher chooses to run. Everywhere else, children see their own progress, not a ranking.
Yes. A parent can switch games off for the family, and a school can switch them off for its students.
The Fun Zone companion, Curio, follows fixed, child-safe scripts. It doesn’t use an AI model to talk to children.
Join the family pilot and we will set up your account, or ask us to show it to your school.